Tagged: oculus rift
August 5, 2014
The idea of turning Joyce's Ulysses into a VR game gives me all sorts of conflicting feels, many of them ungood and none of them plump or stately.
July 2, 2014
Sergio Hidalgo writes at Gamasutra about a question faced by every motion-tracking virtual reality game: What should happen if the player sticks his head through a wall or a door?
May 22, 2014
The Inside Story of Oculus Rift and How Virtual Reality Became Reality (including the generalized 'DO NOT WANT' reaction to the Facebook acquisition) at Wired.