Tagged: igf

March 19, 2012

The Indie Ethics Problem

The Indie Ethics Problem Inflammatory pullquote: "We will still be talking about Minecraft in ten years, but we won’t be talking about games like Super Meat Boy in one year. Why? Because Minecraft was developed with the care and love that comes with slow and incremental design that emerged over years; it did not rely upon self-promotion. People love Minecraft because of the breadth and depth of its gameplay, not because of a superficial retroesque charm… such as the meaningless gameplay of Super Meat Boy."

March 7, 2012

Indie vs. Indie

Rock Paper Shotgun has a great (and lengthy) article up about various conflicts and controversies surrounding the Independent Games Festival. As we've seen play out in other media (music, film, etc.), the divide seems to boil down to indie games as alternative business model vs. indie games as non-commercial grassroots activity. Phil Fish, creator of the highly-anticipated Fez, comes off as particularly acerbic.

February 28, 2012

Onlive offering access to 16 IGF-nominated games for 30 minutes each

Streaming game service OnLive has partnered with the Independent Games Festival to offer free trials of sixteen 2012 IGF-nominated games. For the next two weeks the first 30 minutes of each game will be available to play. Some, like the mysterious Toren and the Machinarium-followup Botanicula, are available to the public for the first time, here in alpha form. [No direct web link available; from within the Onlive client (win, mac, some android) go to the 'new releases' tab in the Marketplace. The 16 IGF games will be at the top, under Limbo, which was added more recently.] [more inside]

February 22, 2012

Miniature Indie Scandal

Miniature Indie Scandal: Independent Games Festival finalists were announced today. This year the iPhone submissions used "TestFlight," a distribution system for unreleased mobile applications. One of the unintended consequences was that developers could see data about how the judges played their games, and for at least one hopeful group (see link above), out of the eight judges assigned to them it appears one never installed the game and two installed but never launched it, this despite the $95 submission fee they felt should have guaranteed a fair look. Brandon Boyer, IGF chairman (formerly of OffWorld; soon: VenusPatrol) responds at length in the comments [more inside]

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