Tagged: html5

May 20, 2014

Remember VRML?

Last month, Unity announced JavaScript and WebGL support in their new game engine, and showed off high-quality 3D game demos running in the browser with no plugins. Today, Microsoft and Ubisoft showed off their own WebGL game demo: Assassin's Creed Pirates, a sailing game optimized for touch-screen browsers. Microsoft's developer site has a promo video and loads of technical details. [more inside]

April 17, 2011

World’s Biggest Pac-Man

Now this is genuinely neat-o. The World's Biggest Pac-man is a giant HTML5 game of Pac-man, for which users can contribute mazes (sadly, logging on Facebook is necessary to add your own maze to the big picture, but at least you can play without logging on). All the mazes (as I write this, 6925 of them) are connected, allowing you to use the exits on the side of one maze to enter another one. The overall playfield is... large.

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Gamefilter is a community weblog based in spirit and intent on the great work of Matt Haughey and his staff at Metafilter. It's all about sharing links to interesting stuff on the web, but with a narrower focus on gaming-related links -- good stuff that other people might not have already seen -- and talking about them.

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