May 8, 2014
Nekogames is just a great big bucket full of (mostly Flash, unfortunately) games, many of which are truly splendid, all of which were possibly created by Yoshio Ishii, but that is not entirely clear. What is clear is that if you are like me and were previously unaware of Nekogames, you should hie yourself hence immediately.
April 8, 2012
Prolific indie author Increpare has released two new Flash games today: Crab Planet is a bit like minesweeper, but the player is embodied within the game board and the mines might be moving. Coca T is a bit like pick-up sticks, but focused more on the vertices than the lines. Both leave their game-logic up to the player to suss out.
February 21, 2012
Increpare has released two new simple browser games in rapid succession, each with rules left up to the player to discover: Promises is a brilliant little single-screen game that demands a mere 5 or so minutes of your time. Answer that demand. Negative Space looks like Tetris and controls like Tetris, but does not respond like Tetris. [more inside]
February 15, 2012
Minesweeper + Tetris = TETRiSweeper. I had assumed this would be novel, but not particularly engaging. Or engaging, but not particularly engrossing. It looks like I was wrong.
Click to reveal a square. Shift-click to flag a square as unsafe. WASD to control the falling Tetris pieces as they add themselves to the Minesweeper board. The only way to clear a row is to reveal/flag all of that row's squares, assuming you didn't mess up your Tetris stacking and leave the row unfinished to begin with. The game ends when you accidentally uncover a mine or allow the Tetris pieces to reach the top. [more inside]
December 5, 2011
Snake on a Plane (adobe flash, free) shares some elements with classic Snake. But by adding gravity, we end up with a surprisingly brilliant puzzle game. You can stretch upward (or wriggle around in any formation) as long as part of your snakebody is still on solid ground. Eating a pellet will extend your body one square further, thus allowing you to access portions of the screen that were previously inaccessible. A few environmental elements are introduced throughout the meager 10 levels currently on display. Perhaps you could convince the developer to make more.
July 18, 2011
Realm of the Mad God, eh? It's a free-to-play massively multiplayer online pixel-art 2D overhead-view RPG bullet hell browser shooter, if you can believe that shit. Superficially shallow, giddy fun with a microtransaction substrate for the hardcore fan but very playable indeed as a free game. [more inside]
July 1, 2011
Luftrauser is the latest flash game from Vlambeer, makers of Super Crate Box, Dinosaur Zookeeper (For Adult Swim), and the upcoming Serious Sam: BFE flash companion game Serious Sam: The Random Encounter (Previously). It's a sidescrolling arcade flight game that plays like a combo of Altitude and Asteroids. Enjoy.
May 25, 2011
Freedom Bridge is a Flash game, sort of, about the 'Freedom Bridge' across the Imjin River between North and South Korea. Whatever it is, it's memorable. It's one of Jordan Magnuson's Necessary Games, some of which are arguable neither necessary nor games, but almost all of which are interesting in some way. Magnuson is creating computer games based on his ongoing world travel.
January 23, 2011
Before there was QWOP, humanity was sad because of the void where it should have been. After QWOP, humanity is sad because we know we've peaked and it's all just a slow fall back toward the water, the shark increasingly far behind us. "Eyyyyy", we whisper sadly, to Ritchie and to Howard and to Marion and to the wind, "everyone is a winner." [more inside]