Latest Gamefilter Posts
June 24, 2014
LowRezJam 2014 challenged game developers to create games in tiny playfields of 32x32 pixels or less. Some entries worth playing: Lands of Lorez, Pocket Venture, The Wish, Low-Rez-Dungeon, Origin, Cmd & Kill, Shogun Assassin, The Pyramid Gate, 1024 Dread, Guns, Beats and Dragons, and LowRez Runner. [via bb]
This video is not about defending Phil Fish. Or about setting him on fire. A case study in internet celebrity (via MeFi).
June 18, 2014
It hasn’t been long since the marketers of gritty and politically inept titles had a go at spinning their ineptitude as 'thematically brilliant, I’ll believe you’ll find', even if nine times out of ten those feints at political themes turned out to be little more than opportunistic marketing techniques.
A $31 Trillion, 390 Billion Statement Programming War Between 545 Wizards What happens when you challenge hundreds of elite programmers to put on their robes and wizard hats, enchant their minions to solve a constantly shifting multi-agent traveling salesman problem, use the loot to build mighty armies, and vie for eternal glory and tournament prizes?
June 14, 2014
Do you love games? Of course you do, or you wouldn't be here! I love games too, and I love giving stuff away, so I'm happy to announce a weekly contest where you (yes, you!) can win games just by participating here at Gamefilter.
Update: Week #1 Winner announced!
Update: Week #2 Winner to the white courtesy phone!
Update: Week #3 Slightly belated winner announced below!
Update: Week #4 Prizes gone done been given!
Update #5: In which I am disappoint, son. [more inside]
In 1985 Nintendo introduced the Famicom to North America as the Nintendo Entertainment System for a mere $199, a remarkably low price considering the average PC cost around $2,400… Over the last two generations of consoles, however, prices have actually risen, and today a Playstation 4 or Xbox One is nearly the same price as an average PC.Ben Thompson examines game consoles' increasing focus on high-end consumers, and what a low-end disruption might look like.
June 12, 2014
So, Assassin's Creed: Unity is going to have four-player co-op. None of the characters available, however, are female. "It was on our feature list until not too long ago, but it’s a question of focus and production," explains technical director James Therien. "So we wanted to make sure we had the best experience for the character. A female character means that you have to redo a lot of animation, a lot of costumes. It would have doubled the work on those things." [more inside]
June 11, 2014
Things Game Critics Need to STFU About In which female game critics -- or game critics belonging to any of the major genders, pretty much -- are told to shut the fuck up about some stuff. Which isn't ever really that helpful an approach, I've found, but I will admit that it's certainly fun to yell sometimes, so there's that.
Though this is possibly the best title in the entire PSP catalog, its release date being at the end of the console’s lifetime made it impossible for western players to enjoy it. Claiming “market reasons”, Square Enix never released an English localized version...A complete fan translation of Final Fantasy Type-0 was released on Sunday. Now, two days later SquareEnix announced an HD version for the
June 7, 2014
Floating Point probably could make money – if I was a publicly traded company, it would probably have to. But because I’m just a person, I’d rather just give it away as a thank-you. And because you’ve let me become completely independent, I can.
A free game from developer of Gunpoint (and former PC Gamer writer) Tom Francis.
June 6, 2014
GOG Galaxy Good Old Games is coming out with their own version of Steam (or uPlay, or Origin, or...). Sounds like it could be an
interesting alternative/addition to the gaming arena, especially since they promise to keep everything DRM-free as usual, and also won't even require an internet connection to play your games.
Possibly more than you wanted to know about the perception of vision, frame rate and refresh rate, motion blur, films and games, monitors and TVs. See also: Why frame rate and resolution matter: A graphics primer.