Latest Gamefilter Posts
June 11, 2014
Things Game Critics Need to STFU About In which female game critics -- or game critics belonging to any of the major genders, pretty much -- are told to shut the fuck up about some stuff. Which isn't ever really that helpful an approach, I've found, but I will admit that it's certainly fun to yell sometimes, so there's that.
Though this is possibly the best title in the entire PSP catalog, its release date being at the end of the console’s lifetime made it impossible for western players to enjoy it. Claiming “market reasons”, Square Enix never released an English localized version...A complete fan translation of Final Fantasy Type-0 was released on Sunday. Now, two days later SquareEnix announced an HD version for the
June 7, 2014
Floating Point probably could make money – if I was a publicly traded company, it would probably have to. But because I’m just a person, I’d rather just give it away as a thank-you. And because you’ve let me become completely independent, I can.
A free game from developer of Gunpoint (and former PC Gamer writer) Tom Francis.
June 6, 2014
GOG Galaxy Good Old Games is coming out with their own version of Steam (or uPlay, or Origin, or...). Sounds like it could be an
interesting alternative/addition to the gaming arena, especially since they promise to keep everything DRM-free as usual, and also won't even require an internet connection to play your games.
Possibly more than you wanted to know about the perception of vision, frame rate and refresh rate, motion blur, films and games, monitors and TVs. See also: Why frame rate and resolution matter: A graphics primer.
June 5, 2014
We make our way down the hall and he ceremoniously opens the door. It is a portal into the past. The first thing I see is a Donkey Kong cabinet, but then my eyes are drawn to a row of pristine gumball machines that look just like the ones at the Yellow Balloon where I got my first haircut on Ventura Boulevard in 1984.
Everyone who enters this room, Kooluris tells me, has the same reaction: They tell him about the part of their childhood it reminds them of.
June 2, 2014
James Parker at the Atlantic says 'I am a 46-year-old man, congenitally resistant to gaming, viral videos, BoingBoing.net, Gawker.com, the future, the present, all of it. I don’t blog. I don’t tweet. I have no Facebook account. The global suck, the virtual slurp—I resist it.' He also tries to understand the appeal of 'The Game That Conquered the World', Minecraft
May 31, 2014
The "Arkane aren't working on it," "No, Arkane totes are working on it," title Prey 2 which stirred interest with an attractive reveal trailer when it was still in the hands of Human Head Studios, has had some early concept documents from it's turn at Arkane leaked.
Gary Whitta, former editor-in-chief of PCGamer, interviews the two drivers behind the major -- and both crowdfunded -- space games coming out this year -- Star Citizen and Elite: Dangerous. A long talk with David Braben (Godfather #1, creator of the original Elite) and Chris Roberts (Godfather #2, creator of the Wing Commander series) in four parts on Youtube: 1, 2, 3, 4.
May 29, 2014
...In civilization you're not playing as Gandhi, George Washington, or Catherine the Great, you're playing as the state. An ageless construct interested only in its own growth, power, and self preservation that's as divorced from the people that make it up as you are from the cells that make you up.-Errant Signal presents an ultra-dense 15min on "what Civilization says about us".
Modding contest: "Make Arma Not War" Arma 3 developer Bohemia Interactive is teaming up with the International Committee of the Red Cross to sponsor a contest designed to highlight the high-risk role of health care providers in war-torn areas.
In addition to the €500,000 ($680,400) main prize, Bohemia Interactive is sponsoring a "Health Care in Danger" Special Award. The winner gets to spend a week with an ICRC mission in a foreign country.
May 28, 2014
We as journalists can learn a lot from video games. They can help players explore unfamiliar worlds and experience stories, almost literally, through the eyes of another person. Designed well, video games guide players to feel emotion and conflict, as well as learn the intricacies of complex subjects and systems. They engage users in a highly meaningful, memorable and influential way. [...]
As journalists, games can be a great tool for us to use to reach, inform and engage our readers.
May 27, 2014
The challenge is daunting. In 1994, machines took the checkers crown, when a program called Chinook beat the top human. Then, three years later, they topped the chess world, IBM’s Deep Blue supercomputer besting world champion Garry Kasparov. Now, computers match or surpass top humans in a wide variety of games: Othello, Scrabble, backgammon, poker, even Jeopardy. But not Go. It’s the one classic game where wetware still dominates hardware.[more inside]
The fight for gay rights isn’t limited to real-world spaces. There’s a swelling movement for greater diversity and LGBT representation in video games that’s about to reach a national tipping point.
A primer on Kierkegaard and existentialism through the lens of Dark Souls 2 is a thing you might not have expected. But here one is.