Latest Gamefilter Posts

July 16, 2011

Chain World — Religion or Holy War?

Chain World -- Religion or Holy War? Jason Rohrer's "Chain World" was the overwhelming audience favorite at the 2011 Game Design Challenge. This year's challenge was Bigger Than Jesus: games as religion. Rohrer's winning creation is a mod of Minecraft that exists on a single USB drive and is to be played by one person at a time who then passes it on to the next player without speaking of the game. The idea is to explore how human actions in a game world accrete into something very like a mythology. At the game's debut, Rohrer handed over the USB, more or less at random, to Jia Ji. He would be Chain World Player Two. And that's where the trouble began.

July 12, 2011

Exclusive Interview with SWEDISH NURSE TROOP 141!

The Rollicking Pulp Magazine Covers of Trenched "The loading screens for Double Fine's triple-fine Xbox Live Arcade mech game Trenched are spot-on parodies of early 20th-century pulp magazine covers. Unfortunately (or fortunately), they go by too quickly to be properly enjoyed. Double Fine kindly provided all but one cover [to Kotaku] —that one had a spoiler— so that you can chuckle at their overt manliness at your leisure."

July 4, 2011

Praying at the Altar of Darwin

On Child of Eden

We’ve occasionally looked to games as means by which to soberly model scientific ideas, or in Khandaker’s examples as models for human behavior, but I, like her, am a Carl Sagan fangirl first and foremost: I like the awe that contemplating the natural order of things brings me. I want to sing the praises of the cosmos and that which pays tribute to it. Science is the subject of my faith; gaming is my religion.


See also: Child of Rez.

Indie Game: The Movie

Indie Game: The Movie "Before we knew it, we had the material for the film that we actually wanted to make, but didn’t set out to. In Super Meat Boy and FEZ, we had a narrative about making and releasing a game—filmed in real time."

The film also focuses on the story of Jonathan Blow, interweaving the story of the already complete Braid with the other two games still in progress.

What Is Gamefilter?

Gamefilter is a community weblog based in spirit and intent on the great work of Matt Haughey and his staff at Metafilter. It's all about sharing links to interesting stuff on the web, but with a narrower focus on gaming-related links -- good stuff that other people might not have already seen -- and talking about them.

Anyone can join for the low low price of zero dollars, and once you're a member, you have the senses-shattering power to post new stuff right from the front end of the site, and talk about that stuff in the comment threads. You don't need an account to read GFi, but as well as giving you The Power To Post, membership also lets you

  • Thank and Favorite all the goodness
  • Build a profile page with all your stuff in one convenient place
  • Send private messages and friend/follow your favorite GFites and their unstoppable Gfiltering style
  • Feel the warm glow of satisfaction in helping grow the community
  • Do all sorts of other neat things, both now and coming in the future!

Gamefilter is part of the growing MefightClub Network of sites, including our forum home, MefightClub itself, FullGlassEmptyClip, our group blog, and Ludic Research Labs, who are a bunch of bastards.

Your genial host is stavrosthewonderchicken, the miraculous poultry who built and administers the MFC Network sites, and a bunch of other web stuff as well. He has a minor addiction to building websites. He loves you all.