Latest Gamefilter Posts

August 15, 2011

I Forgot To Remember To Forget

The Story of Boone Nathan Hardisty played Fallout: New Vegas. One of the courier's companions left a lasting impression on him: "From a simple little scripted story about a broken soldier, a dialogue choice mechanic and that age-old ‘shoot people’ mechanic I have made myself a story of heartbreak, redemption and peace."

August 9, 2011

Games For Change: Jesse Schell Presentation Video

Jesse Schell gives his personal perspective on how games are discussed and used in our social context and how we could think about them them differently. Jesse Schell is a game designer and speaks regularly on game design. His book "The Art of Game Design" is a great reference and his talks are generally quite entertaining.

In this talk he presents an argument for and against the idea that video games lead to more violent behavior and while I don't always fully agree with exactly what he says, he usually succeeds in making me think about game design from a slightly different perspective.

July 16, 2011

Chain World — Religion or Holy War?

Chain World -- Religion or Holy War? Jason Rohrer's "Chain World" was the overwhelming audience favorite at the 2011 Game Design Challenge. This year's challenge was Bigger Than Jesus: games as religion. Rohrer's winning creation is a mod of Minecraft that exists on a single USB drive and is to be played by one person at a time who then passes it on to the next player without speaking of the game. The idea is to explore how human actions in a game world accrete into something very like a mythology. At the game's debut, Rohrer handed over the USB, more or less at random, to Jia Ji. He would be Chain World Player Two. And that's where the trouble began.

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