Rocket Arena 3
Public Game Group active 11 months agoRocket Arena was originally a mod created for Quake 1 by David ‘crt’ Wright. It saw a new and much-improved version after Quake 2 was released, and reached near-perfection with the version released for Quake 3 Arena. The final version released by David Wright was 1.76, and later development was carried on by Patrik ‘ElQueffo’ Persson. (A version for Quake 4 was begun by crt, but abandoned early in the development process.)
Rocket Arena was created to address some weaknesses of conventional, vanilla deathmatch. Rocket Arena’s objective was to level the playing field by giving reincarnated players full health, weapons, and armour right away. No further pickups were available, and (with default settings, which can be changed through the voting interface) no self-damage is inflicted through actions like rocket jumping, so each player’s condition decreases through the round based only on damage dealt by opponents, until they are fragged. Multi-arena maps are designed — surprise! — with multiple arenas, so 1 versus 1, 2 versus 2 or team games can be happening simultaneously in separate areas of the same map, and players can choose which area to fight in (going into a queue or playing right away depending on the number of players and slots), or just spectate various matches in progress.
Each Rocket Arena game consists of one or more rounds in an arena (one of, generally, 4 to 8 different arenas in a given multi-arena map). Each round begins by spawning players randomly throughout the arena. Once a player is fragged, he or she is removed from play, and allowed to spectate. When one team has no more players in the arena, the other team wins the round and the next round begins. The team (or individual, in the case of 1 vs 1 arenas) that wins the most rounds wins the game. Games are played continuously until map change (set at 30 minutes, by default).
Rocket Arena 3 includes more than 100 arenas in 20+ multi-arena maps.
You can read much, much more about it and how to get it running in stavrosthewonderchicken’s post on Full Glass Empty Clip, This Is A Post About Rocket Arena 3.
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zarq is now a Rocket Arena 3 player 11 months ago · Permalink
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hargrimm reviewed Rocket Arena 3: 1 year ago · Permalink
This is just some elegant, beautifully simplistic gunplay. I was a latecomer to online FPS in general, and playing this now I regret missing out on the era when this kind of uncomplicated, smooth shootiness was the standard.
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hargrimm is now a Rocket Arena 3 player 1 year ago · Permalink
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stavrosthewonderchicken posted an update in the group Rocket Arena 3: 1 year ago · updated 1 year ago · Permalink
Rocket Arena 3 and Beer Friday Wonderchicken Invitational in 2 hours. Server info here.
Sorry, Here.
Much fun was had, many gibs were gibberated.
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spacechimp is now a Rocket Arena 3 player 1 year ago · Permalink
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stavrosthewonderchicken posted an update in the group Rocket Arena 3: 1 year ago · Permalink
Great bunch of rounds tonight with the Wonderchicken Irregulars ;-)
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stavrosthewonderchicken posted an update in the group Rocket Arena 3: 1 year ago · Permalink
Ten or 12 great rounds of Rocket Arena 3 just finished. So. Much. Fun. Thanks, everybody, for playing!
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katrel is now a Rocket Arena 3 player 1 year, 1 month ago · Permalink
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jauntyfedora reviewed Rocket Arena 3: 1 year, 1 month ago · Permalink
Crisp Q3A netcode, lots of maps, shooty, shooty goodness.
I’d had a lot of fun with Q3A before being introduced to this, but this captures the fun in a different way. No weapons or armor to collect, just shoot away!
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stavrosthewonderchicken reviewed Rocket Arena 3: 1 year, 1 month ago · Permalink
Can’t say more than I already did at FGEC. One of my greatest gaming loves, still.
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stavrosthewonderchicken posted the game Rocket Arena 3 1 year, 1 month ago · Permalink





