Category: Gaming

May 29, 2014

Bohemia Interactive teams up with the Red Cross to raise awareness of battlefield health care risks

Modding contest: "Make Arma Not War" Arma 3 developer Bohemia Interactive is teaming up with the International Committee of the Red Cross to sponsor a contest designed to highlight the high-risk role of health care providers in war-torn areas.

In addition to the €500,000 ($680,400) main prize, Bohemia Interactive is sponsoring a "Health Care in Danger" Special Award. The winner gets to spend a week with an ICRC mission in a foreign country.

A Roguelike Expedition-Sim set in the 19th century

The Curious Expedition is a roguelike-like expedition-sim set in the late 19th century in which you will venture on unprecedented expeditions to regions never explored before.

Accompanied by some of the world’s best scientists, you’ll travel through deep, lush jungles, wade through cursed swamps, explore peculiar caves and cross deadly deserts, all while encountering exotic native tribes and menacing wildlife that defies any explanation.
Adventure awaits!
[more inside]

Chaos Seed

"Bongo` approached me many, many years ago and told me he was really interested in working on this very pretty looking game called Chaos Seed. I took a look at it and immediately fell in love. The art style was stunning, and it seemed very different from every other RPG I had worked on with Dynamic-Designs.

Dynamic Designs, an enclave of rom hackers and translators, has released a patch for Chaos Seed, a Super Famicon ARPG/Cave Construction game. [more inside]

May 20, 2014

Remember VRML?

Last month, Unity announced JavaScript and WebGL support in their new game engine, and showed off high-quality 3D game demos running in the browser with no plugins. Today, Microsoft and Ubisoft showed off their own WebGL game demo: Assassin's Creed Pirates, a sailing game optimized for touch-screen browsers. Microsoft's developer site has a promo video and loads of technical details. [more inside]

May 16, 2014

Def Shepard

The most common given names people chose for Commander Shepard in the Mass Effect series were pretty spectacularly boring. I named mine Leppard Shepard, which may explain why I never even finished the first game: I need to take my universe-saving a little more seriously (which is pretty much what my highschool teachers always told me back in the day, come to think of it). Were you one of the Jacks, Jameses or Jessicas?

May 13, 2014

If it isn’t going to be a piece of cake, then don’t do it

"Sure, adding online multiplayer to your game is massively time-consuming, very costly, and not exactly the greatest fun you'll ever have -- but it can potentially bring in multitudes of extra players and sales, so it's always worth it, right?" Mike Rose interviews several indie game devs for Gamasutra on the ups and downs of doing online multiplayer

May 7, 2014

Accessibility Jam

Accessibility Jam is an upcoming game jam that wants to give “developers knowledge and experience of how to make mainstream video games accessible to gamers with disabilities, to provide good examples of what’s possible, and move accessibility towards being widely accepted good practice in the game design process.”

Kentucky Route Zero

Originally funded with Kickstarter with a goal of a paltry (by today's standards) $6,500, Kentucky Route Zero is a magic realist adventure game in five acts about a secret highway in Kentucky and the mysterious folks who travel it by Jake Elliott, Tamas Kemenczy, and Ben Babbitt of Cardboard Computer. The third act has just been released. There have also been 2 free releases which both feature content related to but not found in the game proper: the art gallery visit Limits & Demonstrations and the Godot reminiscent The Entertainment. [more inside]

May 2, 2014

Escaping into Skyrim

When they sent me home I played Skyrim. I don't know what to tell you about the days and nights that followed. The game I barely remember. I think I was an elf. Certainly I had a bow and could hide in the shadows silently. I remember learning shouts and smithing and I can recall the Falmer and Dwemer. When I got to Sovngarde, in the fog, a panic clawed at my chest. I thought of the unbaptised who don't get to heaven.

April 28, 2014 is dead, now what?

After the winding down of, where's an indie game enthusiast to go for their fix of curated indie games? I've got you covered:

also, fear not, freeindiegams is still around.

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