Author: stavrosthewonderchicken

Def Shepard

The most common given names people chose for Commander Shepard in the Mass Effect series were pretty spectacularly boring. I named mine Leppard Shepard, which may explain why I never even finished the first game: I need to take my universe-saving a little more seriously (which is pretty much what my highschool teachers always told me back in the day, come to think of it). Were you one of the Jacks, Jameses or Jessicas?

So This Is A Thing Now

I had no idea that this was a thing that was happening, but apparently it is, and now I know. (The growth of mercenaries and for-profit private military contractors isn't news to me; game companies producing journalvertising about it is). Activision has apparently produced a 'documentary' short film called "Superpower for Hire" in association with Vice and the advertising agency 72andSunny in order to promote their latest warpornmanshoot Call of Duty opus. Robert Rath at Escapist has a fair bit to say not only on the fact that it exists, but how fast and loose it plays with the product-pumping information it presents as factual.

May 7, 2014

Accessibility Jam

Accessibility Jam is an upcoming game jam that wants to give “developers knowledge and experience of how to make mainstream video games accessible to gamers with disabilities, to provide good examples of what’s possible, and move accessibility towards being widely accepted good practice in the game design process.”

Hey Game Developer

Game Programming Patterns

Hey, Game Developer! Do you struggle to make your code hang together into a cohesive whole? Find it harder to make changes as your codebase grows? Feel like your game is a giant hairball where everything is intertwined with everything else? Wonder if and how design patterns apply to games? Hear things like “cache coherency” and “object pools”, but don’t know how to use them to make your game faster?

Skip to toolbar

What Is Gamefilter?

Gamefilter is a community weblog based in spirit and intent on the great work of Matt Haughey and his staff at Metafilter. It's all about sharing links to interesting stuff on the web, but with a narrower focus on gaming-related links -- good stuff that other people might not have already seen -- and talking about them.

Anyone can join for the low low price of zero dollars, and once you're a member, you have the senses-shattering power to post new stuff right from the front end of the site, and talk about that stuff in the comment threads. You don't need an account to read GFi, but as well as giving you The Power To Post, membership also lets you

  • Thank and Favorite all the goodness
  • Build a profile page with all your stuff in one convenient place
  • Send private messages and friend/follow your favorite GFites and their unstoppable Gfiltering style
  • Feel the warm glow of satisfaction in helping grow the community
  • Do all sorts of other neat things, both now and coming in the future!

Gamefilter is part of the growing MefightClub Network of sites, including our forum home, MefightClub itself, FullGlassEmptyClip, our group blog, and Ludic Research Labs, who are a bunch of bastards.

Your genial host is stavrosthewonderchicken, the miraculous poultry who built and administers the MFC Network sites, and a bunch of other web stuff as well. He has a minor addiction to building websites. He loves you all.