1. I’d love for them to follow the L4D2/TF2 model of regular, ongoing new free content (and hocking a big loogie in the eye of EA and all the rest who charge for trivial DLC crap), but not having done any of the co-op yet, I wonder how much staying power it has. Nowhere near the level of the other two, I wouldn’t think, unless they introduce an Aperture Science CTF game mode or something, which, with portals and gel, would be AMAZING.

  2. Hmm.. now you have me brainstorming viable game modes. For example: eight buttons, four for each subject, and five cubes are distributed in various spots around a large and diverse chamber. Round ends when all four of a subject’s buttons are depressed simultaneously – that subject loses.

    However, I’d keep doing the test chambers just as they are so long as they kept making more of them.

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