1. Yes, this is horrible, this idea.

    Numerical scores on game reviews are bad enough, but these scores are absolutely useless. You can’t determine someone’s skill by how well their games were received, especially when they weren’t the only person working on the game. Just like when looking at reviews for individual games, it’s the text that’s important, not the number.

  2. Agreed with Katrel and with the RPS article. Terrible, horrible idea…and if the doomsday scenario comes true, it may actually have a negative impact on the way the industry makes personnel decisions. There are at least a dozen designers on that RPS list deserving of “all-time great” status, and the numerical assessment is shockingly inept at conveying that.

    Seems like this sort of ranking will inevitably favor developers who take a mainstream/crowdpleasing approach and avoid taking any creative risks…hey, just like how Metacritic-obsessed game companies already do when deciding on their next projects!

  3. …aaaaaand they’ve turned them off again.

    I don’t know what’s going on at Metacritic, but whoever’s been making decisions recently around there isn’t doing a very good job of it.

  4. Apparently the decision to remove the feature is final.

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