1. I bought this game around Christmas, I think I was drunk. The graphics take a little while to get used to (ok, its a little bit ugly), but if you have fun playing with class combinations, you’ll see a pretty cool game. Hits the diablo-nerd notes. Rushes you along sometime “The Goblins in Level 5 are getting anxious” Oh Yeah, that guy “Din” that cursed you, well, he’s the 40 foot tall normal looking dude in the town.

  2. I’ve got this weird hesitance to crack into a Diablo clone that doesn’t look just spit-and-polish perfect, which is probably unfair but, well, realistically speaking the actual moment-to-moment gameplay of this genre is pretty tinkertoys and so I kind of want everything about the presentation to so completely knock my socks off that I don’t think about that.

    My bad feeling watching the video is that it’s functional and well put together but lacks that slickness in execution that I’d want; the random quest idea sounds compelling in theory but in practice I have to wonder if it’s actually any more interesting than exchanging the typical “go kill x kobolds” with “go kill x [context-specific monsters]”.

  3. I know what you mean about the polish – the look is a little rough and I had an issue with that myself for a while.

    The random quest thing does go a bit deeper than kill x of y, (though that’s involved), because NPC’s can be killed, (you want to buy weapons? You probably shouldn’t have let that guy get killed then), monsters will plot and, if you don’t deal with it other monsters will spin off plans from that first result and it’s even very possible to lose the town.

    My last game I spent ages trying to track down which monster was poisoning the water in town, only to find out it was one of the town members themselves. I killed the guy I was that angry, (you can give them a second chance), and then the next quest I got cursed and the only person who could have lifted the curse… yeah.

    There’s a demo out there to try. It might be too difficult to get by the look, compared to Diablo, but it’s free to find out.

Sorry, comments are closed for this post.

Spacechimp thinks you might also like...

Skip to toolbar

What Is Gamefilter?

Gamefilter is a community weblog based in spirit and intent on the great work of Matt Haughey and his staff at Metafilter. It's all about sharing links to interesting stuff on the web, but with a narrower focus on gaming-related links -- good stuff that other people might not have already seen -- and talking about them.

Anyone can join for the low low price of zero dollars, and once you're a member, you have the senses-shattering power to post new stuff right from the front end of the site, and talk about that stuff in the comment threads. You don't need an account to read GFi, but as well as giving you The Power To Post, membership also lets you

  • Thank and Favorite all the goodness
  • Build a profile page with all your stuff in one convenient place
  • Send private messages and friend/follow your favorite GFites and their unstoppable Gfiltering style
  • Feel the warm glow of satisfaction in helping grow the community
  • Do all sorts of other neat things, both now and coming in the future!

Gamefilter is part of the growing MefightClub Network of sites, including our forum home, MefightClub itself, FullGlassEmptyClip, our group blog, and Ludic Research Labs, who are a bunch of bastards.

Your genial host is stavrosthewonderchicken, the miraculous poultry who built and administers the MFC Network sites, and a bunch of other web stuff as well. He has a minor addiction to building websites. He loves you all.