1. even when players and developers can’t quite describe why they love a game, it is often because of how that game feels in the hand

    Yes! Conversely, I think the reason I have trouble with most RPGs and action-adventure games is that, even if I like the story and the puzzles, they don’t pay enough attention to that sort of physical pleasure. Just the basic act of walking from one place to another in a typical adventure game feels like work instead of play.

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