Press X To Make Sandwich

Press X To Make Sandwich: A complete guide to gender design in games.

“This rather huge article is intended to collect and structure a complete overview of how gender design works and how gender design is currently done in games. We will explore gendering language, connotations and subtext, problematic industry habits and I will also provide a quick guide for instant improvement, all from the perspective of a professional game designer and artist and also design teacher.”

  1. Very 101, but I liked the presentation of the ‘flashcards’; basic sorta duh questions, but they way they’re asked one after another helps reinforce the idea that it’s not any single element of any single game that’s the issue, it’s the sum of them all. And this one’s funny.

    Resistance to 101-type gender criticism in gamedev is lower than in gaming culture as a whole, far as I can tell, but it still seems pretty high. I’m curious how the flashcard style would go over somewhere like /r/gamedev.

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