Glorious Trainwrecks

Glorious Trainwrecks "is about bringing back the spirit of postcardware, circa 1993. It's about throwing a bunch of random crap into your game and keeping whatever sticks. About bringing back a time when you didn't care so much about "production values", as much as ripping sound samples from your favourite television shows to use in your game, or animating pictures of yourself making goofy faces on your webcam. Where every ridiculous idea you had, you would just sit down and code."

  1. Maybe one day I’ll take a random spin through the archives (overwhelming!), but there’s definitely a bunch of great things to be found, maybe especially because it served as the repository for the most recent Pirate Kart and a lot of great indie developers contributed. Game Title, a brief sort-of-Zelda-like by Michael Brough, for example, is worth checking out.

  2. Oh, man! Klik and Play! I remember using that as a kid, up until my hard drive broke, and I’d lost the install disks. I think it’s equal parts hilarious and awesome that they have a monthly contest to make a Klik and Play game in 2 hours. I might have to give some of those a try tonight.

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