THIS IS A PUBLIC MENTAL HEALTH ISSUE

The film is intended as an illustration of a portion of the lecture "Design Reboot", delivered by {REDACTED} videogame creator & outspoken critic Jonathan Blow. In the lecture, Blow identifies what he thinks is the unique expressive power of videogames, and he then describes the ethical dilemmas that occur when this power is misused by a {REDACTED} videogame industry.

  1. Oh, man, I do like Superbrothers’ style.

    I also like Jonathan Blow’s way of thinking about things (and I think it’s unfortunate that the ideas in the second link’s lecture video on games’ capacity for unique expression [delivered in 2007] led to what I think was a sort of seriousness-envy that compelled him to include some of the mildly embarrassing text pop-ups in between Braid levels. Focusing solely on the gameplay and level design itself, however, I think Braid lives up to his ideals here, at least as well as anyone else is doing, minus some other outliers I guess.)

    In any case, focusing solely on the bit excerpted by the first link’s animated video, thinking about game rules as providing a ‘meaning of life’ for that game seems like a fruitful avenue of discussion.

    (Though it’s probably worth pointing out that his critique is possibly sidestepped completely by competitive multiplayer games? He opens the second link’s lecture with a quote from a NYTimes writer who wants to see games include some of film’s variations in arc, specifically disappointment and failure, as opposed to the grindy follow-the-rules/instructions-until-you-win structure described by the first link.)

  2. This is great stuff.

    (Gamefilter is great, too. Since just about all my interesting game-related reading comes via GF, I’ve had nothing to contribute, but I’m glad it’s here and that it’s picking up again lately.)

Sorry, comments are closed for this post.

Spacechimp thinks you might also like...

Skip to toolbar

What Is Gamefilter?

Gamefilter is a community weblog based in spirit and intent on the great work of Matt Haughey and his staff at Metafilter. It's all about sharing links to interesting stuff on the web, but with a narrower focus on gaming-related links -- good stuff that other people might not have already seen -- and talking about them.

Anyone can join for the low low price of zero dollars, and once you're a member, you have the senses-shattering power to post new stuff right from the front end of the site, and talk about that stuff in the comment threads. You don't need an account to read GFi, but as well as giving you The Power To Post, membership also lets you

  • Thank and Favorite all the goodness
  • Build a profile page with all your stuff in one convenient place
  • Send private messages and friend/follow your favorite GFites and their unstoppable Gfiltering style
  • Feel the warm glow of satisfaction in helping grow the community
  • Do all sorts of other neat things, both now and coming in the future!

Gamefilter is part of the growing MefightClub Network of sites, including our forum home, MefightClub itself, FullGlassEmptyClip, our group blog, and Ludic Research Labs, who are a bunch of bastards.

Your genial host is stavrosthewonderchicken, the miraculous poultry who built and administers the MFC Network sites, and a bunch of other web stuff as well. He has a minor addiction to building websites. He loves you all.