Meta-Time Strategy

Achron is a real-time strategy game where both you and your opponents can travel through time. Players can send units and orders into the past, and changes to the timeline propagate forward in waves. It's even possible to cause paradoxes, should a unit make a change in the past that prevents it from being created.

  1. I’m glad something like this exists, but it does my head in to the extent I doubt I’d have any fun playing it.

  2. My thoughts exactly. A few months back I did watch 20 minutes of a playthrough somewhere and decided that, while a totally neat idea, this would not be for me.

    That said, thinking it through a bit further now, a puzzle game with a similar mechanic I’d probably be all over. It’s the complex war-gaming at the core of this that makes me think it’s not worth my time.

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