Latest Gamefilter Posts

September 19, 2012

A People’s History of the FPS (part one)

A People's History of the FPS (part one): Robert Yang (whose blog is almost always worth a look) begins his series charting out an alternate history of the first-person computer game. His initial thesis: "...that this interest in experimenting with the first-person perspective is not a zeitgeist nor a recent trend. It’s more that we’ve been systematically denying the “first-person” genre label to such games."

August 30, 2012

Fixes affixed to nix deep-sixed fixes.

PC gaming can be a headache and often gamers bring their headaches to forums to see if anyone else brought the Excedrin. Terribly, people will post again to say their problem is resolved without posting the details of their solution. PCGamingWiki goes after problem by attempting to collect these workarounds for posterity. [via Reddit]

July 1, 2012

The Evolution of 8-Bit Art

PBS: The Evolution of 8-Bit Art "Beginning with early Atari and Nintendo video games, the 8-bit aesthetic has been a part of our culture for over 30 years. As it moved through the generations, 8-bit earned its independence from its video game roots. The idea of 8-bit now stands for a refreshing level of simplicity and minimalism, is capable of sonic and visual beauty, and points to the layer of technology that suffuses our modern lives. No longer just nostalgia art, contemporary 8-bit artists and chiptunes musicians have elevated the form to new levels of creativity and cultural reflection."

June 30, 2012


Gnomoria is a sandbox village management game where you help a small group of gnomes to grow into a bustling kingdom. It's Dwarffortressy, but with graphics and stuff.

June 29, 2012

The history of Polybius

"There were no advertisements or silly marketing stunts. No ill-advised music video at E3, and no companion ARG. Instead, it stole quietly into a few backwater venues like a thief in the night. A thief who comes only to steal your sanity." The History of Polybius

June 18, 2012


Sphere is an impressive first person puzzler platformer by game design student Rémi Boutin (Unity in browser or Win/Mac downloads available).